Gnome Library Reference Manual | |||
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#include <gnome.h> gint gnome_score_init (const gchar *gamename); gint gnome_score_log (gfloat score, gchar *level, gboolean higher_to_lower_score_order); |
The routines in this module provide a simple way for games to keep track of the user's score in a game.
The programmer needs to call gnome_score_init() with the name of the game prior to accessing any of the other gnome_score functions. gnome_score_log() should then be called every time the user ends a round. To get a list of the most notable scores, you call the gnome_score_get_notable() routine.
gint gnome_score_init (const gchar *gamename); |
GNOME Games should call this routine as the first statement in main() if they have been installed setgid to the games() group.